Patrick REUTER is an associate professor in computer science at the University of Bordeaux and a researcher at the IPARLA project. He obtained his PhD in 2003 about well scalable 3D implicit surface reconstruction methods from unorganized points. His major research interests are geometric surface modeling and efficient user interfaces, and especially the intersection between these two areas. In 2007, he initiated the development of ArcheoTUI, a system for the manual virtual reassembly of fractured archeological objects.
Xavier GRANIER is currently a research scientist at the INRIA (national institute of research in computer science) research center in Bordeaux ‐ France. His main background comes from realistic rendering and global illumination. The main focus of his research is to provide user‐friendly approaches while preserving the visual accuracy. From this main research streamline since his PhD in the iMAGIS group, he has extended his interest to acquisition and modeling of material properties and light sources (with University of British Columbia ‐ Vancouver ‐ Canada), expressive rendering (known as Non PhotoRealism) and 3D modeling using sketching interactions (with Zheijiang University Hangzhou ‐ China). The main focus is still the same: developing new structures and new algorithm that allow an easy introduction of user in the modeling/rendering pipeline. He is also a member of the program committee of Graphics Interface conference since 2008.
Nicolas MELLADO has obtained his Master degree in Computer Science at the University of Bordeaux. He is now a PhD Student under the supervision of Patrick Reuter and Christophe Schlick. He is the first recrutement of the SeARCH project. His major interests concern geometry‐driven semi‐automatic reassembly methods. More precisely, his focus concerns the study of existing registration algorithms like the ICP that could be adapted for the pairwise reassembly. In order to fulfill the real‐time constraint, he studies spatial data structures like octrees, k‐d trees, and volume‐surface trees.
Gaël GUENNEBAUD is a research associate at INRIA Bordeaux Sud‐Ouest in the IPARLA project team. He has published several papers in graphics on the real‐time rendering of soft shadows and point based graphics (high quality rendering, dynamic refinement and moving least squares methods). He received is PhD in 2005 at the University of Toulouse and spent two years working as a post‐doctoral research associate at ETH Zurich and CNR of Pisa with an ERCIM fellowship.
Jean‐Sébastien FRANCO is associate professor of computer science at the University of Bordeaux, and a researcher at the INRIA Sud‐Ouest, France, with the IPARLA team since 2007. He obtained his PhD from the Institut National Polytechnique de Grenoble in 2005 with the INRIA PERCEPTION team. He started his professional career as a postdoctoral research assistant at the University of North Carolinaʹs Computer Vision Group in 2006. His expertise is in the field of computer vision, with several internationally recognized contributions to dynamic 3D modeling from multiple views and 3D interaction.
Christophe SCHLICK is a professor in Computer Science at the University of Bordeaux. He has published many papers in various fields of computer graphics, including rendering and modeling techniques, representation models for appearance (BRDFs, textures) and geometry (splines, implicit surfaces, wavelet‐based surfaces, point‐based surfaces) at international conferences and journals. He has been a program committee member of several international conferences and journals (Eurographics, EG Symposium or Workshop, IEEE Shape Modeling, Computer Graphics Forum).
Pascal BARLA received the PhD in computer science from Grenoble University in 2006, and has recently started as a researcher at INRIA Bordeaux Sud‐Ouest, in the IPARLA team. His main research interest is expressive rendering, with a strong interest in human vision.